Dec 07, 2007, 01:01 PM // 13:01
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#41
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Wilds Pathfinder
Join Date: Oct 2007
Location: :D:D
Profession: D/W
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Quote:
Originally Posted by bilateralrope
Merchants and crafters aren't much use if your using the BMP, since there is nothing worth crafting. Xunlai is of some use if you want to store the books, but that can be done every few trips.
As for the guild embalmer, how often do you actually visit him ?
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Please do not tell me if it is useful or not, i find the placement to be useful for me.
as for the guild. reg., i visit him often
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Dec 07, 2007, 02:55 PM // 14:55
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#42
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Frost Gate Guardian
Join Date: May 2007
Guild: Screw guilds.
Profession: Me/
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Quote:
Originally Posted by bilateralrope
There is you liking them there, that doesn't need justifying.
Then there is you saying that they should be there, which does need justifying. And the stuck NPC's are a counterpoint to you saying that they should be there, because it shows that their current location causes a minor bug.
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So far the main reason I've seen for saying they shouldn't be there is "some people don't like it" (a la "i want an emptier fountain" or "they're taunting me"), which leads me to think people liking them where they are is a valid justification for saying they should be there. Obviously sticking NPCs is a different issue, but that's something you can solve by moving either one just a few feet and that's not what we're discussing. Newcomers in LA will be confused by their apparent lack of function regardless of where they stand, and whatever perceived taunt they might pose after that goes back to "liking vs. not liking".
For the moment I'm /notsigned. I don't strongly care if they're moved, but I do happen to like the current location and don't really see that moving them would solve a big issue other than make some people happy on an aesthetic level at the expense of others.
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Dec 07, 2007, 09:49 PM // 21:49
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#43
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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If nothing else, perhaps they could move them to the perimeter of the fountain area instead of right next to the fountain? That way they would still be in about the same place, but they wouldn't be kind of in the middle of everything.
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Dec 07, 2007, 11:09 PM // 23:09
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#44
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Hall Hero
Join Date: Aug 2005
Profession: E/
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The big thing I see is that they are going to have to move them EVERY time there is a holiday event anyway. They might as well stay in a different spot and just be moved once.
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Dec 08, 2007, 12:48 AM // 00:48
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#45
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Well, at least they should let the poor Brother Bilshan keep his route. He's now stuck.
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Dec 08, 2007, 03:35 PM // 15:35
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#46
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Desert Nomad
Join Date: Jul 2006
Profession: W/R
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I agree for this not because any of the proposed ideas but because im tired of having to explain to other people that the BMP is only availble to ppl who qualified for the purchases months ago. Since LA...etc are densely populated areas. Maybe they should be in a special area that only those with the BMP can get to? Or placed in some random place that not many people go to.
anyways:
/signed
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Dec 09, 2007, 02:49 PM // 14:49
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#47
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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XD Today I found even a Lionguard stuck there.
Not the Lionguard and Blishan are there. Stuck, XD.
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Dec 09, 2007, 06:08 PM // 18:08
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#48
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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/signed
I actually agree that the fountain was an attractable feature to LA and now it does /taunt to players who can't access the BMP. Move them to the side, or on an unused hill away from the fountain so we can all dance and throw our gold pieces in the fountain for wishes.
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Dec 09, 2007, 07:24 PM // 19:24
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#49
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Jungle Guide
Join Date: Mar 2006
Guild: The Hand of Omega [WHO]
Profession: E/
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/signed. Though I suspect they're planning on relocating them as soon as the Wintersday event starts anyway.
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